

If somebody didn’t realize it was almost certainly going to run poorly the second it was revealed to use UE5, I wouldn’t even know what to say to them.
If somebody didn’t realize it was almost certainly going to run poorly the second it was revealed to use UE5, I wouldn’t even know what to say to them.
No, it is boring.
As long as you’re running KDE, it will feel familiar to a Windows user. I started with Kubuntu which was great until I had a system update, and it completely shat itself. Wanted to try Bazzite next, but the installer wouldn’t work properly, so I installed OpenSUSE Tumbleweed, and I’ve seen no reason to switch since.
I use the Decky plugin, and paid for GOG support, but they have their work cut out for them in convincing me to pay for this. Running Heroic isn’t that much of a hassle.
Journalists in general have lost an unbelievable amount of credibility, and games bloggers are the bottom of the barrel.
I’ve had a lifetime pass for years, but have considered making the switch several times. So far I’ve held back because, and correct me if I’m wrong, there are tools to transfer watch state, but not ratings, and while there’s a plugin for dynamic collections, it’s based on tags, so you can’t just have a collection based on something like rating. My library also contains “custom” shows where there’s no match for it online, so I’ve manually assigned it some details.
I got excited for a second until I realized it’s a remaster. Yeah, I don’t really care at that point.
I’m not blaming UE5, but I’m capable of pattern recognition. There’s a pattern of developers not fixing UE5 issues and releasing games with them still present. The fault lies with both game developers and UE developers.