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Cake day: October 23rd, 2023

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  • There’s a great video here from Lost In Translationmon about this device. Seems to me that battles on it play automatically, so it’s easy to assume that battling one would also be automatic. You can also transfer Digimon, which is where the legendary Kimeramon comes from. (Though there are ROM patches to make Kimeramon part of the game as an enemy unit, among others of course)

    I haven’t personally seen it connected to Digimon World 2, though I did watch a Japanese streamer play through the game. They know about the PocketStation and Pocket Digimon World but apparently they’re rare and expensive, if they even still work. Guessing the battery will need replacing, as it’s about that age.

    More, there were severe shortages on these things so they never made it outside of Japan, thus the whole feature was removed from Digimon World 2’s NA release. It also looks like it uses a horrible transparent plastic that doesn’t age super well.

    If I recall correctly the PS1/PSX has a region lock chip, so to use it you’d need a Japanese PlayStation, a Japanese copy or burn of Digimon World 2 and one of these. Sounds expensive.

    Even though you could emulate the Japanese version of Digimon World 2, it’s not like there’s anything currently that interfaces with these at this point in time anyway, and you’d also need a function in the emulator to forward the data correctly.

    Sadly, the other thing that players typically notice while playing Digimon World 2 is the pain of having to level from 1 again after a DNA, which this could’ve helped with.