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Joined 2 years ago
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Cake day: June 7th, 2023

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  • Agreed. 1/10 of the posts were from friends for me, and half of those friends posts were from one chronic Facebook acquaintance that I should unfriend.

    I went through and unfriended a couple of hundred people that I need not be friends with on the platform anymore recently, and I’ve got to say I was impressed with how little my real friends actually post to Facebook. It wasn’t uncommon to see someone’s last post to be well before 2020 on there, over half a decade ago.

    It leads me to believe that the concept of pushing out a comment to the Facebook news feed died a long time ago for the average millennial. People still probably comment in groups, but have set up privacy filters that prevent them from being shown publicly. Stories get used more, but it’s maybe 5-10 people posting the lions share of them.












  • I recognize that you consider them a group of people. But I am trying to understand your position. It sounds like you want the law to be blind to trans people/men/women, because any laws pertaining to a singular gender would be discriminatory.

    Surely you can’t be speaking for all countries, though, when you say that it’s up to the judge? I would have thought that some countries would handle these things as a matter of law. In that case, wouldn’t it make sense to have a law for transgender people that’s different for men and women and trans people,?

    In Australia, for example, it seems that trans women go to men’s prison; resulting in negative outcomes for the inmate. Perhaps a law in Australia would prevent that from happening?









  • While I agree that 1 person can make a game easier than ever before, game development cost has ballooned for bigger studios.

    People love to point to Indie mega hits and say “why doesn’t EA/Activision just make games with creativity like Balatro? This is what the people want.”, but I challenge anyone to actually predict what that hit game is going to be before it takes off.

    It’s a big gamble to put games out there and most indie studios don’t make more than 1. It’s not a reliable business model to put these thousand person studios to work on a thousand different solo pet projects.