Hello there!

I’m also @savvywolf@furry.engineer , and I have a website at https://www.savagewolf.org/ .

He/They

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  • 19 Comments
Joined 2 years ago
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Cake day: June 27th, 2023

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  • The mobile and PC gaming markets are very different, both in terms of monetisation and what games people expect to play.

    If Valve wanted to get into the mobile games industry they’d basically be starting from scratch, and I don’t think it’s a market they’re particularly interested in.

    You’re also assuming that buying a game on PC steam will also give you a license to play that game on android, which isn’t a given. I think many games have completely different monetisation models on mobile vs pc, so sharing between platforms like that wouldn’t make sense.



  • For my main desktop I use Mint because it just works, widely supported and Cinnamon is good (sadly no Wayland yet. ;_;). I also use Home-manager for my configuration because it allows me to easily just specify my config as a set of files I can check into git.

    For my server, I use NixOS, because having all my configuration in a few text files is very nice to get an overview of what my server is doing.









  • What improvements are you thinking of? I can see that reasoning with something like the Linux kernel where there’s a lot of complex and integrated code, but ultimately individual coreutils commands are really simple. There’s very little you can do to extend something like ls… And if you do, you can just make your own superls command and not have to deal with any licensing restrictions.

    With regards to AGPL vs GPL, none of the coreutils programs have network connectivity, so I’m not sure what the network requirement actually adds?



  • here, take my stuff and don’t contribute anything back, that’s totally fine

    I mean, yeah? They are probably fine with that and think that software should be distributed without restrictions. You may not agree with it, but it’s their choice. Not really stealing if they give it away willingly.

    I cannot fathom any FOSS project not using the AGPL anymore.

    I mean, most of them that want to use a GPL-like license use the GPL or LGPL rather than the AGPL. :P

    why are developers even agreeing to this?

    Are they? Last I checked this wasn’t as much of a plan as much of it was just a developer thinking out loud. And even if it was a real plan, developers should continue doing what they should be doing anyway: Write their scripts without any GNU/uutils/whatever-microsoft-calls-their-evil-uutils-fork extensions. Then their scripts could run across all platforms, including GNU, uutils, FreeBSD and BusyBox.

    At any rate, if Microsoft really wanted to make their own coreutils fork (if they haven’t already), they’re not really that complicated tools. They could devote like maybe a year of engineering time and get it pretty much compatible.





  • The playdate’s crank thing was an interesting gimmick that opened up new ways of controlling games. They also had a number of other design decisions and limitations that breed creativity.

    This just reminds me of the Mario Galaxy games. Rather than pressing a button to attack, you instead swing the wiimote just for the sake of being a gimmick. The coin is just a fancier switch or button; what can you do with the coin that you can’t do by holding a button combo?

    Also, those coins are absolutely going to get lost, hopefully they’re 3D printable. And hopefully they’re not fomo tokens where you need to buy them separately…

    Still, I hope I’m wrong about this and it does turn out to be good. Is certainly an interesting idea.


  • Personally, I think that the discussion around this will evolve as the news spreads, but I agree with Robert on this one. Sure, X/Twitter has become a less welcoming place than before, but shutting out a significant portion of your community without seeking their input first isn’t a sensible move for such a foundational open source project.

    Nah, I think I’m cool if Debian doesn’t respect the input of Nazi sympathisers.