FYI it fails to fetch votes if you don’t include https://
at the start.
Alternate account for @simple@lemmy.world
FYI it fails to fetch votes if you don’t include https://
at the start.
[Have a coin, beggar.]
The old video game industry still blows my mind. Competition was so fierce, there were tons of high quality AAA games releasing each year until things suddenly slowed down in the PS4/Xbone era. Granted, a lot of consoles failed and a lot of companies went under but it must have been wild to see Counter Strike, Baldur’s Gate 2, Diablo 2, Deus Ex, Perfect Dark, Red Alert 2, etc. all launch in the same year.
The indie scene today is great, but the amount of AAA games coming out these years are much fewer, and there’s a 50/50 chance it’s going to be a total flop.
As for the lockpicking I learned something recently from a video and now I never break a pick.
I noticed this myself today! At first I thought lockpicking was random and I broke almost all my lockpicks, but I noticed a subtle cue for when it’s going to lock in place. From what I understand the middle speed has a chance to work or break your lockpick, but the slowest speed is guaranteed to work.
There are so many games nowadays that do what Oblivion attempted to do, so much better.
Such as?
That’s the difficulty mod I’m using. Do the performance tweak mods actually make a difference? Every time I tried one of these it ends up being placebo.
IIRC in the old oblivion there was an arbitrary limit to how many skill points you can put in a stat depending on your class. This has been removed, you can now put up to 5 points in a single stat every time you level up to customize the build as you’d like. You get the same skill points regardless of skills you leveled up.
Some stats have been balanced, like how Agility now scales damage of daggers and shortswords now (before it was only bows). Many masteries have been rebalanced and changed to fit the playstyle more. Enemy scaling still exists and AFAIK enemies scale the same, but because leveling has been reworked you shouldn’t have to worry about min-maxing or what skills you’re gaining.
As for face animations, they’re a little uncanny but overall I’m impressed with them. They look great, most of the time.
All the early access reviews on youtube. General consensus was that it’s buggy, unpolished, and not very fun
I hope they manage to salvage this game and steer it back. I loved HLD and solar ash and was really disappointed when I heard this game had major issues.
I’m still confused about searching by tags in the store. You can’t search by tag in the normal search bar, and the “categories” dropdown at the top doesn’t have all the tags I want.
That’s unfortunate. Hopefully a driver update comes around soon
As of today, this is the highest rated game of 2025. Really impressive ratings, I hope I can find some free time to play it later.
They said multiplayer would be the next major update after this. I’m patiently waiting for that as well.
Yeah they spent years working on a remaster just to dunk on a small mod team. Next time, Bethesda should ask for fan’s permission to work on the franchise they literally own! /s
> Buy Elden Ring
> Look inside
> It’s not a ring
You and me both, but at least I’ll see first impressions before I get back home.
It looks great, and it’s AVAILABLE TODAY! The rumors were (unsurprisingly) right on the money, it was a shadowdrop.
Edit: Official 20 minute showcase is here: https://www.youtube.com/watch?v=kk5cymSWmqo
Non-paywall link: https://archive.is/7bcDN
Assuming 99% of korean webcomics weren’t trash anyway. Maybe even 100% if you don’t like sappy romcoms.
53% is abysmal, it might as well be a coin flip. FYI this article is about a random one called BrandWell, popular AI detectors like GPTZero are much more accurate.