I suppose this is what getting older feels like.

  • AndrewZabar@lemmy.world
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    7 hours ago

    I had the first NES system with the original inclusion of Super Mario Brothers and Duck Hunt. Actually it was the first console of the line but I don’t think the very first version because I think the very first version did not have Duck Hunt or the gun. Correct me if I’m mistaken. I was a little late to the NES and by then I think they added that element to it.

    But also, I didn’t buy any console after that, because once I started gaming on PC I only ever gamed on PC. Although I regret not getting into Turbo Grafx 16 because years later I found troves of the games at a flea market and the guy dug up all of the ones he had and brought them over the following few weeks. By that time I was no longer really interested in them so I was just buying and reselling them on eBay. Massive score on that load. But I wish I had just collected the whole set and gotten a unit.

    Why did I start rambling? Oh yeah cuz it’s Reddit. Anyway, consoles were a nice idea but to me, once I could upgrade a graphics card and always still be able to not only play the games that I had already, but continue to be able to get newer ones… I dunno, the console concept seemed to me a money pit, because first of all, the moment it hit the shelves in stores, there were already better graphics chips being sold for PC, and also, eventually as I had predicted, it would become a console war, combined with cutting off older units whenever they pleased, as well as all the rest of the shit they’ve pulled over the years with DRM, and online requirement so they could fucking cut you off when they pleased. I opted to not even bother stepping into that racket. PC gaming for me. Especially retro PC gaming.

    Ok ramble over. Just wanted to share my experiences.

  • Maki@lemmy.blahaj.zone
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    6 hours ago

    Worse still, virtual reality headsets started around the 1960s with the sword of damocles and people still treat it like it’s a novel technology…

  • SimplyTadpole@lemmy.dbzer0.com
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    16 hours ago

    I feel like I’m the only one here who actually likes it when games I loved when I was younger become old/retro. I see it as a badge of honour, like them getting to enter the hall of fame.

    Super Mario World isn’t a bad game just because it’s old, it’s just as great now as it was in the 90s. Same with Sunshine. And it makes me happy knowing I grew up with these games - no amount of aging or growing old could take that away from me.

    • Blackmist@feddit.uk
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      7 hours ago

      I like it.

      I just don’t like it when people much younger than me do it because I played their “childhood favourites” when I was already working for a living.

  • chiliedogg@lemmy.world
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    1 day ago

    One of my University students asked me the other day if I was doing anything special for the 20th anniversary of Revenge of the Sith.

    I told him he needs to remember I control his grade.

  • I remember in the early 3D days, 2 sequels with a 7 year gap would have looked vastly different. I just started KCD1 after finishing KCD2 and even though it is 7 years older, it looks identical.

    To put into perspective: the gap between MGS1 and MGS2 was just 3 years.

    • Anomalocaris@lemm.ee
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      23 hours ago

      tbf, MGS1 and MGS2 were different console generations…

      although the same is true for KCD1/2.

      it is insane how were reaching the end of the Moore law.

      • TheGrandNagus@lemmy.world
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        18 hours ago

        Moore’s Law has been dead for a long time.

        Moore’s Law hypothesises that transistors in an integrated circuit will double every two years, primarily down to transistor density improvements.

        Intel in particular really like to say it’s still alive, because it’s what investors want to hear, but in reality transistor density improvements have slowed quite a bit, and we’ve had to rely on other things for better performance.

        • Anomalocaris@lemm.ee
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          6 hours ago

          there’s also the issue that Moore law was used as a development target, making it a self fulfilling profecy, there’s also the issue that if were less strict (rather than doubling transistor density we just consider computer power in general) computers are still improving ish, although it’s clearly slower than it used to be

      • partial_accumen@lemmy.world
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        1 day ago

        A buddy of mine bought an N64 with Super Mario 64 and Pilotwings 64 on launch day. We didn’t know that it would sell out so quickly. He worked at a retail store and got into talking to a customer about him having the N64. Apparently the guy was a father that was desperate to get an N64 for his kid. He offered to pay 4x what my buddy paid at retail. It was a lot of money for a young guy in his late teens. He sold it to the guy out of his trunk the next day for the cash. It would be 6 months before inventory returned in stores and he was able to rebuy an N64.

      • brsrklf@jlai.lu
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        1 day ago

        Mario games have done that for a few episodes after this too. And also for 2D games that baffling thing where you can only save after finishing a castle or fortress.

        Then Super Mario Odyssey just gets rid of lives completely, and nothing of value was lost.

  • coaxil@lemm.ee
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    19 hours ago

    I memba playing Battlezone in the 80s, twas my first 3d game, and fucking blew my mind!!

    • magic_lobster_party@fedia.io
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      1 day ago

      Fun fact: New Super Mario Bros turns 19 this year.

      Yes, that means we’re close to the turning point where New Super Mario Bros gets older than what Super Mario Bros was when it was released.

    • jballs@sh.itjust.works
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      1 day ago

      That’s what’s mind blowing to me. The difference between games used to be staggering. The original Mario Bros compared to Mario 3 was huge. And jumping up to Mario 64 in less than a decade was even bigger still.

      Obviously games have continued to improve since then, but we’ll never have such rapid massive leaps again.

      • someacnt@sh.itjust.works
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        24 hours ago

        Honestly, I believe technical progress has grinded to a halt. Moore’s law was broken with regards to hardware. I cannot think of novel tech after smartphones. Now, it feels like everything new is a wealth hoarding scheme by corporate greed.

      • Psythik@lemm.ee
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        1 day ago

        Agreed but did some reason I keep going back to SM64. Sunshine is a lot harder to get into in my 30s compared to when I first played it as a teenager. Probably cause the mechanics are more complex. Meanwhile I can jump into SM64 at any time and still remember all the controls.

        • emeralddawn45@discuss.tchncs.de
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          22 hours ago

          I wouldnt call it significantly more complex, the gameplay is basically the same except with an added jetpack mechanic. I recently played through sunshine for the first time since the gamecube came out on my steamdeck and it was fantastic.

  • Rhaedas@fedia.io
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    1 day ago

    Elite 40 years ago

    Elite 2025

    Yes, the original is lines and crude unlike some of the other examples of “old 3D games”, but this is (maybe) the first actual 3D space game, so it has to start somewhere.

    Guess I should have been more specific on first home system 3D space game. Yes, there were arcade and mainframe things before. But their game world wasn’t as big. :P

  • PNW_Doug@lemmy.world
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    1 day ago

    The first time I played Super Mario on the N64 I can still recall how it made me slightly dizzy, which delighted me. That effect only lasted a short while, but it was a lot of fun to feel that disoriented by a video game, if but briefly.

    • The Picard Maneuver@lemmy.worldOP
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      1 day ago

      It was the first time I remember people struggling to mentally map the controls.

      Your grandma or little sibling could understand how to move NES Mario around (not necessarily being good at it, of course), but 3D was too intimidating for a lot of people to even try.